Sunday, May 16, 2010

walk through Sherlock Holmes VS Jack The Ripper

Sherlock Holmes versus Jack the Ripper
by Frogwares Studio
Walkthrough by MaGtRo   May 2009

Warning: This game has gory scenes.
Gameplay:    This game can be played in first or third person mode. The main menu has new game, resume, load, save, controls, credits, options, exit game and credits. During gameplay, press ESC to access the main menu.
To save a game, click an empty square for a new save or a square with a picture to overwrite a saved game. Then press 'yes' to enter the saved game. The saved game can be deleted using the X at top right of the picture.
Under controls, the keyboard language is explained or can be reprogrammed.
The options menu has video setup, graphic setup and sound setup selections. The video setup selections are for resolutions, color depth, vertical synchronization (refresh rate), antialiasing, anistropic filtering and gamma. The graphic setup are for graphics, texture, normal mapping quality, water quality, water reflection, shadows, depth and bloom. The sound setup is for master volume. Under preferences, subtitles, mouse and camera sensitivity selections are seen. If any changes are done from the default settings, press the 'accept' button to enter the changes.
Gameplay movement can be done using the mouse or keyboard. In first person, press and hold of the left button makes the character walk where you orient the mouse. In third person, it is point and click movement. Double left click will make the character run.
To use an item, highlight-click the item in inventory. Right click to go back to main screen and see the item at top right of screen. Click on the person or object the selected item is to interact with. Use the middle mouse wheel to cycle the inventory seen at top right of the screen.
Right click accesses the list of documents that has the items, dialogues, documents, reports-personal notes and navigation map. If an icon is seen at top right of screen during gameplay, it means something in the portfolio has been updated. Be sure to check the item or the document taken by right clicking to open the portfolio. This is important in the investigation. Review the documents, dialogues, notes and reports for clues. The mouse wheel can scroll through the documents too. Use the map to jump to marked places. Right click again toggles back to game screen.
At right bottom of the screen is the option to change from first person or third person perspective or click the middle mouse (scroll) wheel to do the change in perspective.
Press ESC key to skip cutscenes. Use the space bar to see active spots in the screen.


Holmes is bored because there is nothing to do.
Whitechapel, London. 31st of August, 1888 3:20 AM:    A lady of the night is slaughtered plying her trade.

Buck's Row E.

September 1, 1888
Baker St.:    Watson reads the newspaper's report about the murder of a prostitute at Buck's Row. Watson nudges Holmes' conscience about the situation. They need to go to police station to get preliminary reports from the inspector and medical examiner.
Read the September 1st edition of The Star in documents. Learn the extent of butchery done to Polly (Mary Ann) Nichols; disemboweled and throat cut from ear to ear. Read also about 2 previous murders; one that occurred at Osborne St and the other is the murder of Martha Turner.
Map of London:    Holmes wants the map of London. Go to the desk left of door and pick up the map of London.
Click on the police station in the close up of the Whitechapel area in the map.
Whitechapel 4:30 PM:    
I would recommend that you walk the Whitechapel area and see-talk to characters. Enjoy the nuances of the place and note the street names. Read the posters in first person, see chimney smoking and weeds swaying.
Police Station:    Enter the police station. Talk to Constable Humphries.
He wants a favor in return. He lost a leather pouch close to the seedy boarding house and wants it back.
See a composite drawing of Hellouin, the suspect of Post Mortem fame on the board behind the constable.
Finley's Boarding House:    Go forward to Commercial St. Turn right on third person or left on first person. Forward and then left on the first side alley. Turn left again to the small alley.
Talk to Finley sweeping in front of his boarding house. Learn that the local boys got the pouch. Inspector Abberline is in charged of the case.
Finley requests a favor in return of his getting the pouch-satchel. He wants Holmes to talk to the police to take action about the Captain, a vagrant that disturbs the boarding house nightly.
A new document shows the newspaper report of the murder of the still unnamed Polly Nichols in the East London Advertiser that Finley read earlier in the day.
Police Station:    Use the map or walk to go to the police station. Enter the police station. Talk to Constable Humphries. Learn about Captain and his niece after the boarding house's alley.
Lucy:    Walk Commercial St. pass the alley a few steps where the boarding house is located and see a woman looking out the window on top floor of a building on the left. Talk to Lucy about his uncle, the Captain.
Wiggins:    Wiggins, a member of Holmes secret police (Irregulars) stands at the corner of Batty St. Go across the road from Lucy's building and talk to the young boy standing at the corner at right. Wiggins points out that Captain is at the end of the street.
Captain:    Walk down Batty St to the end and see a man lying on the ground. Look at the Captain. Watson diagnoses him to have less than a month left. Watson tells Holmes to get some medicine to relieve the Captain's cough.
Clinic:    Clinic is automatically placed in the map. Use the map to jump to the Clinic. Go through the gate and door of the clinic. Talk to Dr. Gibbons about the medicine. Holmes gets the medicine.
Whitechapel Church:    Exit the clinic and go across the road. Go right and enter the gate of the church. Click on the door and see the church clock on one of the towers. Holmes states that the clock is wrong. Look around this area.
Captain:    Use the map to jump to dead end of Batty St. Give the medicine to Watson.
Finley's Boarding House:    Go to boarding house. Talk to Finley and get the police bag.
Police Station:    Give the police bag to Humphries. The lock has been tampered with.
Open the police bag:
Take the police bag from the table.
Turn bottom right wheel 2 times.
Turn bottom left wheel 2 times.
Turn bottom right wheel once.
Turn bottom left wheel 2 times.
Turn top wheel 2 times.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/policebag.jpg
Read in documents Dr. Henry Llewelyn's preliminary report in the death of Polly Nichols.
Go or jump to scene of Polly Nichols' Murder at Buck's Row. Go forward and see a crowd.
Buck's Row, 10:00 PM:    
Investigation:    Examine the body and click on important evidence and salient points seen around the body.
Head:     Click on body and then head.
Use magnifying lens and click on pool of blood.
See a new screen with information gathered in papers on the left side.
Right click or use the back arrow to go back to the scene of the crime.
Use magnifying lens and click on throat cut.
Use magnifying lens and click on tongue.
Use magnifying lens and click on bruise on right jaw.
Use magnifying lens and click on left cheek.
Rest of body:     Pull back.
Use magnifying lens and click on abdomen cut.
Use magnifying lens and click on bonnet at left hand.
Area around the body:
Click on ground in front of Holmes twice - ground is muddy and no marks on the ground (no footsteps on the ground).
Click on wall-fence. Holmes sees no traces of blood on wall.
Pull back and go to end of street. Click on lamp to comment about poorly lit street.
Go back down the street. Click on couple at other side of the street to comment that prostitutes only go down these streets to exercise.
Reenactment:   
See selections within a circle of what possibly happened during the crime. Click on the ?help icon at top right to know the steps.
Select the possible position of the victim, method of murder, left or right hand, wound and position of murderer.
Click the single arrow and see the reenactment of the crime and what Holmes think. If Holmes agrees, the 3 arrows will light up.
Move the camera's point of view of the reenactment by moving the little green box seen inside the bottom right frame.
From left to right, select: lying down, knife, left hand, neck, and facing the victim. Click single arrow. Press red square.
From left to right select: standing up, choking, right hand, neck-abdomen and facing victim. Click single arrow. Press red square.
Deductions on Polly Nichol's murder: Select the inventory frame icon at top right of screen. Click on deduction board at bottom of screen. Click on the ?help icon at top right to know the steps.
Place the observation papers from the left over blank papers at the center. New frames appear. Click on drop down arrow of the new frames and select the logical deduction based on the observations of connected papers.
Frame 1 of 2:   
A black bonnet near the left hand
The victim was holding her bonnet in her hand.
The victim wasn't afraid.
P. Nichols had her bonnet in her hand and ready to exercise.
Poorly lit street
Prostitutes exercise
No traces of blood on walls
The victim didn't have her throat slit while standing.
P. Nichols was dead before being stretched and having her throat slit.
Victim had her throat slit
A little pool of blood
The blood didn't flow in strong spurts.
Dirty and damp ground
He could not have relations on the ground.
Frame 2 of 2:
The corpse was still warm.
Victim wasn't dragged.
Polly's murder took place on the premises.
No footsteps on the ground.
Murderer cut open Polly's throat.
The tongue is bloated.
P. Nichols was strangled.
The throat was slit from left to right.
Is murderer right handed or left handed?
P. Nichol's killer is a strong man.
The murderer must have been sitting on victim.
The victim has a bruise on the right.
The bruise was caused by hard pressure with fingers.
The murder was standing in front of the victim to strangle her.
The killer's left hand prevented the victim from screaming
The killer strangled the victim with right hand.

September 2, 1888 Baker's St. 8:02 AM
What could have been the possible motive(s) of the crime?
Yes
Revenge
Resentment can lead to irreparable acts.
No
Love
The victim was an occasional prostitute without family or ties.
No
Theft
The victim lived in misery.
Yes
Madness
The victim suffered horrible mutilation.
Yes
Black Magic
Credible motive, even if it's a field that Sherlock doesn't know.
September 7, 1888
Baker's St. 10:45 AM
Watson reads about Leather Apron in the newspaper.
Inspector Abberline visits Holmes.
Read Reports to learn Holmes' observations on the murder of Polly Nichols and on the motive of the murder so far.
Whitechapel 12:30 PM:    As Dr Watson.
Read in documents The Star's report about Leather Apron, the bully of prostitutes. He used to live at the boardinghouse.
Police Station:   Jump to police station in Whitechapel. Talk to Humphries in guise of giving Holmes' report.
Finley was asking about Holmes and Watson. Learn about Leather Apron. Humphries needs a description of Leather Apron and about journeyman who uses aprons.
Finley at Boardinghouse:    Go to boarding house. Talk to Finley. Learn about new tenant that is strange. When he moved in, the tenant broke a jar that stinks.
Learn about journeymen that wear aprons: butchers and cobblers. Finley mentions Isaac Solomonovitch, a cobbler across the hospital.
Climb the stairs and see broken green glass. Pick up the glass shards. Talk to Finley and learn more about Dr. Tumblety, a foreigner.
Lucy:     Go to Lucy's window at Commercial St. Learn about Leather Apron. Bella Poolmann, the Madam can help.
Lucy introduces Watson to the bouncer of the brothel. Enter through gate and then through door at right of courtyard.
Bella:     Talk to Bella about Leather Apron. His real name is something like Pizer. Learn about Margie that was let go due to illness and about Dr. Tumblety.
Bella asks a favor in exchange for Tumblety info. The artist sitting on the couch lost his silver cane with a large top here yesterday. Mary was at the counter then.
Find the artist's cane:
Mary:    Talk to Mary scrubbing the floor left of the counter. She is cleaning the footprint made by the coalman yesterday. She took her eyes off the coat stand where the cane was only for a while.
Sickert:    Talk to the man-artist on the couch. Learn about the robbery and the walking stick's description. It is ebony, 35 inches long. The round knob and tip are chiseled silver with a ring around the middle of the cane.
Clinic:    Go to clinic. As you enter, press the space bar and see-click on large black footprint in front of the stove.
Talk to Dr. Gibbons. Learn about Margie that had a previous encounter with Leather Apron. Leather worked for a cobbler and was seen watching the fire.
Ask about the footprints. The brother of a patient paid for a prosthesis with a walking cane.
Repair the walking stick:    Now that Sickert has given the description of the cane, go to the cabinet at back wall. Open the cabinet.
The cane is ebony, 35 inches long. The round knob and tip are chiseled silver with a ring around the middle of the cane.
Select the 4th from left knob and place it on the right frame.
Take the third from left ebony stick and place it on the right frame.
Take the rightmost (middle) ring and place it on the right frame.
Take the fourth from left tip and place it on the right frame.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/walkingstick.jpg
Talk to Dr. Gibbons again. He will give the walking stick back in exchange for a dozen leg prostheses.
Exit the clinic. Watson deduces that Leather Apron didn't do the latest murder because he was seen at the fire.
Isaac Solomonovitch, the Cobbler:    Cross the street from the clinic gate and go left. Check and enter the cobbler shop at the corner of the street at left. Nobody is here.
Go to the worktable behind the counter. Look close at the horse harness on the table. The noise brings Isaac Solomonovitch, the cobbler in the store. Talk to Isaac about strange cobbler, John Pizer aka Leather Apron.
Watson convinces Isaac to get John to go to the police and be absolved of the prostitute's murder based on the testimony of Margie as told to the doctor at the clinic.
Talk to Isaac about the adjustable harnesses. He will make the harnesses as asked.
Police Station:   Go to police station in Whitechapel. Talk to Humphries.
Meanwhile:     Will you?
Holmes arrives. Constable Craddle enters and says that the Buck Row assassin killed another at Hanbury St.
Hanbury St. E.
September 8, 1888 Hanbury St. 6:30 AM
Go to the map. Click on the Map of London at top left. Click on 29 Hanbury St. between Baker St and Whitechapel.
Go and talk to Constable Chandler standing in front of the Cats Meat sign. They didn't touch a thing.
Enter the building and forward to the back door of this floor. Exit to the backyard.
Investigation:    Examine the body and click on important evidence and salient points seen around the body.
See the covered body of Annie Chapman.
Area around the body:   
Click on blood on the wall beside the body.
Click on blood under the door and above the head of Annie.
Take the piece of envelope by right hand of the body. It has 3 pills. Holmes took one pill.
Click the arranged comb and then click on the muslin at the foot of the body.
Click on the ground right leg of the body.
Body:     Remove the cover from the body. Watson gets upset.
Watson calculated that the murder occurred before 4:30 AM.
Head:    Use the magnifying lens on tongue.
Use the magnifying lens on 2 incisions on neck.
Use the magnifying lens on 2 bruises on her face.
Abdomen:    Click on cut in abdomen and learn that the uterus is missing.
Hand:     Click on her left hand and see a close up. Use the lens on middle finger to note that it is missing rings.
Deductions on Annie Chapman's murder:     Select the inventory frame icon at top right of screen. Click on deduction board at bottom of screen. Click on the ?help icon at top right to know the steps.
Place the observation papers on the left over blank papers at the center. New frames appear. Click on drop down arrow and select the logical deduction based on the observations of connected papers.
Frame 1 of 3:
Neither footsteps nor blood on the ground.
The victim wasn't dragged.
Chapman's murder took place on the premises.
Blood on fence.
Victim had throat slit while lying down and still alive.
Blood spurted on wall near stairs.
Murderer slit the victim's throat with his right hand.
Chapman was partially strangled and then her throat slit.
Victim has bruises under the right jawbone and beneath left cheek.
Murderer held the victim's chin with his left hand.
Chapman's killer must be right handed.
The tongue is bloated.
The victim was strangled.
An envelope is near the victim's head.
An envelope was brought out by the victim.
Chapman was holding an envelope in her hand.
Frame 2 of 3:
The items at the victim's feet are very orderly.
These items belong to the victim.
The murderer searched Chapman.
Chapman's murderer is unfeeling and organized.
The body is cold at the extremities and rigor mortis has barely started.
The crime was committed barely two hours ago.
The murder of Chapman was committed before 4:30 AM.
Recent large scrape on the middle finger.
The victim wore one or more rings.
The murderer stole Chapman's rings.
Frame 3 of 3:
There is an incision from right to left going around the neck.
Murderer used a very sharp blade.
Chapman's killer wanted to decapitate her.
There is an incision on the neck from right stopping in the middle of throat.
Chapman's killer used a weapon of great size.
The wound around neck is jerky and not at all one piece.
Chapman's uterus was removed and taken.
Organs are missing.
Chapman's killer has knowledge of anatomy.

September 11, 1888
Baker St. 6:21 PM
Holmes has been in his room for a while.
Click on the green smelly glass shard of Finley's tenant on the worktable of Holmes. Holmes comes out of his room and says that it contained formalin.
Read Reports to learn what Holmes observed about the murder of Annie Chapman.
Whitechapel:    As Dr. Watson.
Isaac Solomonovitch, the cobbler:    Jump to the cobbler's place in Whitechapel. Talk to Isaac and learn about the commotion. A crowd was chasing a man they think was the murderer.
Read the Daily news 11, September, 1888 concerning the release of John Piz(s)er aka Leather Apron.
Automatically get harnesses for prosthesis.
Clinic:    Enter and give the harnesses to Dr. Gibbons. Talk to Dr. Gibbons. He gives the walking stick.
Use the pill on Dr. Gibbons. It is a pill for tuberculosis. Learn what happened to Chapman during her visit at the clinic. The envelope picked up is not connected to the murder.
Brothel:     Go to brothel. Enter and talk to Bella about Dark Annie Chapman. Learn the differences between prostitutes and about Chapman's rings.
Give the walking stick to Bella. Learn about Dr. Tumblety, a Canadian or American. He hates women and spends his time with bad boys. He frequents The Wasp's Nest at Berner's St.
Find Tumblety:
Wasp's Nest Pub:    Go or jump to Wasp's Nest at Berner's St. Enter and look around.
Talk to Sickert the artist about Tumblety and Bella Poolmann. Tumblety entered the locked door right of the bar.
Try the door and the bartender stops you.
Get the bartender to let you in the locked door:
Talk to the bartender. He complains about 'might not being paid' especially by the drunk scribbler. He doesn't like being called 'friend'.
Talk to the drunken reporter, Tom Bulling. He lost his red ink.
Go to right side of the bar and take the red ink from the pan of dirty dishes.
Give the red ink to the drunken Bulling.
Talk to bartender again. Bluto is hiding behind that door. A name - Squibby might get Bluto to talk to Watson.
Open the closed door and talk to Bluto. He wants a gas boy that can hold his tongue.
Police Station:   Go to police station in Whitechapel.
Talk to Humphries. Learn the time of death is before half four in the morning. Two other witnesses as well as Richardson have conflicting times. He tore up the report.
Torn report:    Go to the waste basket left of the desk and take the scraps of papers.
Reconstruct the report. Use the turn arrows at top right to reset the puzzle.
Click hold drop the paper at left to center frame. Right click to turn the paper.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/torn%20report.jpg
Read the Testimonies of E. Long and A. Cadosch.
Watson notices another report in the waste basket and takes Old Police Report of Certain Arrest. Read it in documents.
Richardson's testimony:    Talk to Richardson. Quarter to five is when he arrived at the building where Annie was murdered. 5 minutes after he was sitting at the steps adjusting his shoes and there was no body there.
Talk to Constable Humphries again about Tumblety. He needs the description of Tumblety
Finley at Boardinghouse:    Go to boarding house. Smell the gas coming from the abandoned building.
Talk to Finley about the gas and Tumblety. Get the description of Tumblety.
Police Station:   Go to police station and talk to Humphries about Tumblety. Learn that gas leak was due to the police searching for Bluto that was ratted out by Squibby, the man chased by the mob and mentioned by the cobbler.
Return to Baker St. now that Watson says he's finished here.
September 12, 1888 Baker St. 8:30 AM
Holmes compares the 2 murders. What the two women have in common - they have the same profession.
Select the proofs for analysis of the crime:
Look close at the board with strings left of Holmes' worktable.
In documents, select the Testimony of E. Long. Click the 'use this document as proof' at bottom of right page of the document.
In documents, select the Testimony of A. Cadosch. Click the 'use this document as proof' at bottom of right page of the document.
In dialogues, select the dialogues at the Police Station - Richardson's testimony. Click the 'use this document as proof' at bottom of right page.
See 3 papers at top of left page.
Determine the precise the time of death of Annie Chapman:
Right click to go back to the board. See icons beside the information.
Take the icon right of each of the paper and place it on the appropriate time on the scale at top of the page. If correct, it will be bordered green.
Estimated time of death by Drs Watson and Phillips - place stethoscope at 4:30 AM.
Miss Long sees a woman speaking to a man near 29 Hanbury St - place woman at 5:30 AM
Richardson arrives at mother's at 29 Hanbury St - place light brown shoe at 4:45.
Richardson leaves mother's place - place dark brown shoe at 4:50.
Cadosch in garden - place man walking left at 5:20.
Cadosch hears a fall against fence - place standing man at 5:24.
Cadosch leaves for work - place man walking right at 5:32.
Sherlock and Watson arrive at crime scene - place at 6:20.
Adjustments to testimonies based on Church clock.
Move E. Long - woman to 5:28AM
Move Cadosh in his garden at 5:29.
Move Cadosch leaving for work at 5:31.
Place the double murder the night September 7th/8th - bloody knife at 5:30 AM.
Listen to Holmes. He wants a board. Go to the board left of the door.
What could have been the possible motive(s) of the crime?
No
Specimen for the sole purpose of study?
In the medical university environment, students have access to specimens.
No
Black Magic
No indication would suggest any type of ritual.
Yes
Cannibalism
Dementia can push men to commit incredibly vile acts.
No
Trophy
For this motive, it would have been easy to quickly remove something from the Buck's Row victim, Polly Nichols.
Yes
Money
To supply human organ trafficking?
9:30 AM
Read Reports to learn what Holmes observed about the Hanbury murder.
Body Trafficking, Journalist and Dr. Tumblety

September 12, 1888
London Hospital, 12:30 PM:    As Dr. Watson.
Jump to London Hospital in the map of London.
Classroom:   Watson's friend Andrew talks about organ trafficking. A whole body trading is possible because of the missing cadavers, as well as instruments.
Trolley:    Go left and open the box on the table. Take a surgical instrument.
Turn right and check the wheeled trolley by the window. Check the bottom right wheel of the trolley. Use the surgical instrument on the right wheel. Get a message.
It is an old prescription for a 7 yo Ethan Levy that has advanced stage of syphilis. The message has a chart of the heart's quadrants and The magnet is in the heart, use this board and erase it afterwards. Board?
Chalk drawing of heart:    Look - click the board at right that has a diagram of heart and see that the areas are numbered.
Go to the other side of the partition-shelves.
Encyclopedia:    Go to and look at the book beside the skull on top of the drawers at right wall. The human heart is marked on the Encyclopedia of Anatomy. See the cross section of the heart and the label of the areas.
Heart:    Go to the shelf-partition. See a heart in a jar on the middle shelf. It looks like the one on the board.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/heart.jpg
Click the heart in jar and see the puzzle on close up. Click the document icon at bottom left. Open the graph written on the prescription in documents. Use this document as proof by clicking on the text-icon at bottom right page.
Click on the document icon at top right. Open the page from the Anatomy Encyclopedia book. Use this document as proof by clicking on the text-icon at bottom right page.
Right click to go back to the puzzle.
Heart puzzle:    The circle at bottom right has numbers with blue and red arrows on the sides.
Graph:    The graph has the oxygenated and poorly oxygenated path of the blood.
The poorly oxygenated blood is shown by the blue arrow: entering through the vena cava superior to atrium sinistrum. The oxygenated blood from the lungs is shown by the red arrow: entering through valva aorta to truncus pulmonalis.
Cross section of heart and blackboard drawing of heart:    Study the picture at top right.
Locate the vena cava superior which is the blue artery at top left of the cross section picture. See that it is numbered 1 on the chalk drawing at left.
Locate the atrium sinistrum which is at middle right of the cross section picture. See that it is numbered 8 on the chalk drawing at left.
Locate the valva aorta which is left of the atrium sinistrum at the cross section picture. See that it is numbered 5 on the chalk drawing at left.
Locate the truncus pulmonaris which is the artery middle of the cross section picture. See that it is numbered 2 on the chalk drawing at left.
Turn the arrows at bottom right to move the hands inside the circle.
Turn the blue arrow to point to 1.
Turn the red arrow to point to 5.
Take the heart message paper with #6.
Turn the blue arrow to point to 8.
Turn the red arrow to point to 2.
The case opens. Take the magnet.
Desks:    Go to the desks at other side of the room.
Magnet puzzle:    Open the top of desk #6. Use the magnet on the window pane.
The object of the puzzle is to move the bottom right magnet with hook to end up at the hole at top left.
The 2 magnets move opposite each other. Do not touch any of the bars on the way.
Pass the 2 magnets over each other at the middle of the window.
Once the magnet with hook is at top left hole, click to hold it in place.
Take the hook.
Click on the back of the desk. Use hook on the hole on the desk. Take the rolled coded message.
Andrew comes back and mentions that 3 bodies of women, ages 40, 55 and a young one have been missing.
September 12, 1888 11:30 AM:    As Holmes.
Go to Holmes' bedroom at right. Click on the outfit hanging on the foot of the bed.
Holmes in his disguise is ready to go to Wasp's Nest Pub in Whitechapel. There's a pocket knife in inventory. Let's go.
Wasp's Nest Pub:    Enter the pub.
Floor board:    Go towards the closed door. Just in front of the door, Holmes sees something on the floor. Something fell between the floor boards.
Take the old tongs from the bar. Use the tongs on the floor board.
Jewel slider:    See a slider puzzle. The aim is to get the jewel to the open area at right side. The reset arrows are at top right of screen.
Move-click 1 bottle up, jewel left, 3 spoon left, 6 plate up, 7 mirror up, 8 wood right, 10 plank down, 11 spoon left, 4 bottle down, jewel right, 11 spoon right, 1 bottle down, 2 plank down, 3 spoon left, 5 comb up, 11 spoon right, 2 plank down, 1 bottle up, jewel left, 11 spoon left, 4 bottle up, 8 wood left, 7 mirror down, 11 spoon right, jewel right, 2 plank up, 10 plank up, 9 plate up, 8 wood left, 9 plate down, 11 spoon left, 5 comb down, jewel out.
The jewel with Hebrew inscription is taken.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/slider.jpg
 Bluto:     Knock on closed door and talk to Bluto. Bluto wants the gasser-gasman to get a bag from the abandoned house across Finley's. Bluto will tell what needs to be said to Squibby to get information about Tumblety.
International Men's Club:    Exit the pub and turn left. Check the building on the left. Look at the sign on the door - Club for Socialist Jew's - Cradle of Liberty.

Repair the gas leak:
Abandoned Building:    Go to Finley's boarding house. See the abandoned house.
Talk to Finley about Tumblety, gas leak and ladder.
Tumblety:     Climb up and check the door at right. It's closed.
Ladder and gas pipes: Go down. Go left of Finley. Take hammer head on top of small barrel and elbow pipe from top of the big barrel. Take the perfume puffer - part of perfume atomizer from ground beside the barrel.
Go around and under the stairs. Pick up 2 lead pipes, rusted iron dishes, perfume atomizer, small planks and little stick from scrap heap.
Go to wall of the abandoned building close to the barrel. Take wooden pole and 2 long sticks propped on the wall.
Take nails and old cloth-rag from bench.
Build a ladder:    In inventory, combine little stick with hammer head to get fixed hammer.
Combine the 2 long sticks to make a wooden pole.
Combine the 2 wooden poles + small planks + nails + hammer = ladder.
Abandoned hideout:   
Go to barrel of water beside Finley. Use rag on water to get wet rags for protection.
Use ladder on window of the abandoned house. Climb up - Let's go
.http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/ladder.jpg
Look around the room. Check the table with rat.
Take the small blowtorch on the floor left of the hutch by far left wall.
Go to fireplace at right side of room. Take the iron bar inside the fireplace.
Gas leak:     Use the iron bar on padlock to open the door of the gas pipe cabinet right of the stove. Look close at pipes. Try to take the satchel. He needs a more efficient mask.
Finley:    Exit through the window and talk to Finley about tanner's mask.
Cobbler:    Go to Isaac the cobbler.
Talk to a suspicious Isaac. Use the jewel on Isaac. Isaac refers Holmes to his cousin at the pet shop.
Pet shop:    Exit the cobbler's and go left. Go down the road from the cobbler and enter the pet shop door left of the awning.
Talk to Abraham about gas mask. The gas mask was dropped inside the snake's cage.
Cage the snake:    Go to shelving at right and take broken hook hanging on plank.
Go to cabinets left of door and take cage with tight mesh. You can also take 2 other cages in the shop with open mesh if you want.
Exit the pet shop. Go back to Isaac, the cobbler and ask his permission to get some things.
Take the iron thread on the chair right of the other door.
Take the tongs on the counter by Isaac and the metal shank left of the exit door.
In inventory, combine the hook + metal shank + iron thread + tongs = snake pole.
Go back to pet shop. Use the cage with tight mesh on the snake's cage close to the door. Use the snake pole on snake's cage to open it.
Look close (first person) at cage. Use the snake pole on snake. The snake is in the cage.
Using the snake's pole, take the tanner's gas mask from the cage floor.
Learn that Abraham was a butcher before changing profession.
Abandoned Building:    Go to Finley's boarding house. Climb up the abandoned house.
Gas leak:     Look close at the gas pipe cabinet. See pipes, gauge and 3 wheel valves.
The aim of the puzzle is to get enough pressure to weld the pipes to fix the leak.
Increase gas pressure:    See that the gauge read 50 on the top release nozzle.
Place the gauge on all other holes and see that the rest are all reading zero pressure.
Place the gauge back on top middle hole of the top horizontal pipe. Right click (red arrow) the wheel valve right of hole to bring the pressure down to zero.
We need to have all the flow to the small vertical pipe at the bottom.
Place the gauge on top right hole of the large right pipe. Left click (green arrow) the wheel valve above it to bring the pressure to 50.
Place the gauge on bottom right hole. Double check that it reads zero. If not turn - right click (red arrow) the valve to make it so.
Now the bottom middle vertical pipe is the only source of gas. Place the gauge on bottom middle hole of that vertical pipe. Double check that it reads 100. If not turn the valves to make it so.
Place the pipes from inventory on the empty spaces. Connect the tip of the blowtorch on the release nozzle that has 100 pressure reading - the bottom middle one.
Weld to seal the joints of the 3 pipes. When done, place blowtorch at top left.
Left click (green arrow) on the top pipe and right click (red arrow) on top right valves to get gas to the welded pipes and have the pilot light on.

http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/gasleak.jpg
Loot:    Take Bluto's bag from behind the pipes.
Use the rusted iron dishes on Bluto's bag to get stolen jewels and bag full of dishes.
Kitten:   Turn around to the windows. See a sick kitty on the window sill. Take the kitten from the window sill.
Talk to Squibby:
Wasp's Nest Pub:    Enter the pub.
Go to closed door and use the bag full of dishes on the door. Talk to Bluto.
He says that Squibby was the one chased by the mob and the police have him.
Pet shop:    Go to pet shop. Holmes talks to his secret police - Irregulars.
Pounce lost his cat because Big Danny who is allergic to cats scared it. Holmes gives the injured Bertie the cat to Pounce.
Enter the pet shop. Talk to Abraham. Learn about Big Danny - Danny the Jaw - the Terror of the Highlands.
Go to bottom screen and take the animal book from bottom shelf at left. Read the page in documents to learn that valerian or capon's tail attracts cats.
Talk to give the book to Abraham. Exit the pet store.       
Police Station:   Go to police station. Try to enter and Holmes states he needs a diversion.
Big Danny:    Walk to Commercial St and talk to Big Danny standing at the corner.
She tricked Holmes; got his money and even threatened him.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/Danny.jpg  
Brothel:    Enter the brothel and talk to Lucy.
Bella is bothered by a box of perfumes given by a client. Holmes will identify the perfume for her.
Take the case of perfumes from the counter.
Identify the perfume for Miss Bella:
Library-Bookstore:    Jump to library-book store right of Baker St in the London map.
Talk to Barnes. The books are arranged by acquisition dates and not by thematic classification.
Acquisition date arrangements:    Read the note left by the old bookstore owner in documents.
All the numbers on the same column must have different ending numbers.
Dates that add up to get a sum similar to another date can not be at the same column.
Numbers of dates attached by column: 4 dates for the 2 outside shelves and 5 dates for the middle shelves.
Take the year labels from the counter.
Turn around from the counter and see 1868 pointing to left, 1876 pointing to left, blank and 1864 pointing to right. Place the 1870 pointing to right label on the blank space.
Turn right and see 1872 pointing to left, blank, blank, 1884 pointing to right and 1880 pointing to right. Place 1866 pointing to left and 1888 pointing to left.
Go to the right and see 1886 pointing to left, 1874 pointing to right, 1878 pointing to right and blank space. Place 1882 pointing to right on the blank space.
Perfume book:    Barnes says that the book was acquired in 1882.
Go to the right alcove. Change to first person and take the book on the middle shelf. Read the Spartaca Encyclopedia's article about perfume.
Baker St.:     Jump to Baker St. Go to the worktable by the window. Place the case of perfume on the table.
Read the page from the Spartaca Encyclopedia.
Test the 3 perfumes:     See the 3 perfumes at top left of the screen, a basin and test papers.
Left perfume - Mornings of Sleepless Nights:   
Use a paper on the top left perfume bottle. See a jigsaw puzzle of the perfume on the basin. Form that shape using the puzzle pieces at the bottom.
Select the lavender base at bottom center of screen. It is placed inside the center square.
Select 2 foot oils from left frame and place them on top of the base. Result: Good.
Middle perfume - Swamp Water:   
Use a paper on middle perfume bottle. See a jigsaw puzzle of the perfume on the basin. Form that shape using the puzzle pieces at the bottom.
Select the fog musk base at bottom center of screen. It is placed inside the center square.
Take and place coriander oil from left frame on top left of the base. Place anise oil from left frame on top right of the base. Result: Average.
Right perfume - Bitumen #55:   
Use a paper on right perfume bottle. See a jigsaw puzzle of the perfume on the basin. Form that shape using the puzzle pieces at the bottom.
Select the resin oil base at bottom center of screen. It is placed inside the center square.
Take and place rose nectar from left frame on top left of the base. Place resin oil from left frame on top right of the base Result: Bad. Elementary!
Brothel:    Jump to and enter the brothel. Talk to Bella. She gives Valerian perfume to Holmes.
She says that Squibby is in jail on his own volition. Also learn that Big Danny, the Nutcracker hates cats and adores perfume.
Create a diversion:
Police Station:   Go to police station. Walk to Commercial St.
Talk to Big Danny again still standing at the corner.
Give her the Valerian bottle and find out how many constables are in the station.
Danny wants the perfume in a nice bottle so she can spray it on herself.
In inventory, combine perfume puffer and atomizer taken from Finley trash pile to make perfume atomizer.
Combine the perfume atomizer and valerian to make Valerian perfume.  
Give Danny the Valerian perfume. She sprays herself with the perfume.
Now Holmes wants lots of cats.
Pet shop:    Go to and enter the pet shop. Bert the cat needs food. Find Hardiman that sells cat food and goes Beep Beep.
Hardiman, meat seller:    Exit the shop and go left to Whitechapel Rd.
Talk to Hardiman standing in front of the butcher shop across the road.
Holmes buys all the kebabs. He tells the kids to catch cats.
Big Danny:    Watch... Ah.
Police Station:    Holmes runs inside the police station during the commotion.
Jail door:    Go to the door at left. Look close at the lock with nail as key.
Take note of the curvature of the nail. Move the nail in same directions as that of the curves of the nail.
The cursor moves in opposite direction as that of the nail.
Click-hold to move the nail: half left, release nail, complete right, release nail and half right. Door opens.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/jailnail1.jpg
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/jailnail2.jpg
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/jailnail3.jpg
Go to cell at right and talk to Squibby. Learn that he is here for his own protection.
A journalist started the rumor of him being the killer to get even with Squibby. The journalist is Tom Bulling.
Holmes will take care of Bulling.
Exit the jail. Look at the desk. Place the stolen jewels on the desk.
Wasp's Nest:     Go to Wasp's Nest and try to open the door of the pub. Holmes automatically changes clothes and returns.
Enter the pub. Talk to the barmaid. Learn about the half penny book of Bulling.
Go to the box left of the stove at far end of room. Take and read in documents about Spring Heeled Jack book.
Talk to the bartender about Bulling. Go to Bulling's table and check the paper.
Exit the pub and Holmes decides to go back to Baker St. Use the map to go back to Baker St.
September 13, 1888
Baker St. 9:30 AM:
Watson and Holmes talk about missing bodies.
Mysterious message from the London Hospital desk:
Place the encoded letter on the worktable of Holmes.
Click on the 2 document icons and select the documents that will help decode the message.
Click on 'use this document as proof' at bottom of right page of Plants and Spices and Animals, both from the Spartaca Encyclopedia in documents.
Take note that the Roman Numerals on the main puzzle frame that corresponds to the letters are all cut horizontally in half. Only the top halves of the Roman Numerals are seen on the main puzzle frame.  So the open (space between the sides) \ /corresponds to V (5) of the Roman numeral at bottom of page and the closed V corresponds to X (10) of the Roman Numerals at bottom of the page.
Click on a letter on the red bar at the bottom and then click on the empty frame above the associated Roman numeral on the page. Elementary.
The coded message confirms that there is body trafficking.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/hospitalcodedmessage.jpg
17 Wharfdale Rd:    Jump to Wharfdale Road in Map of London.
Outside house:    Go forward and try to enter through the door of the house ahead. Look down on the floor. It is dusty and shows that the front door is rarely opened.
Go around the house to the right, down the stairs and check the cellar door. Look down on the ground and check the footprints. This passage is used frequently.
Go back up and check the wagon across the front door. The wheel is in good shape.
Go right to the clothes line. Use pocket knife to take the clothesline.
Go to the right and forward to the small yard left of the house.
Turn right to face the left side of the house. Go close and look up. See a lit boarded window on the upper level.
Turn around and see-click on a trolley missing a wheel.
Open the front door:    Look left from trolley. Go to the wall with wood and chains.
Use the knife to get a piece of tarred tarpaulin.
Go back to front door. Use tarred tarpaulin on the door lock. Enter the house.
Inside the house:    Open the box on the hutch across the door. Take metal stick. Look at makeup tools on top of the hutch.
Look around and see chemicals in a crate. Go upstairs and check the door at the back of the upper level. It is closed. This is the room with lit boarded window seen from outside.
Go down and check the small table by the chair. Holmes moves the table. Move the carpet to see a trap door. Click to open the trap door.
Turn around and use the clothesline on the base of the banister of the stairs. Click on rope to go down.
Cellar:    Look around.
See a recently made coffin. Take the poker propped on the stove. See clothes to be burned beside the stove, Check the closed cellar door. Look down on the floor and note the footsteps by the door.
Stretcher:     Turn around to the lift and see stretcher at right side. Click to place stretcher on the lift.
Turn to the box at side of the lift. Try to turn the handle.
Use the poker to open the cover of the box. Click on box again. Holmes says to connect the threads.
Colored cable puzzle:    The object of the puzzle is to make cable connection from one end to another end. The cables can only be connected on same line and-or diagonal.  The reset button is at top right of screen.
Click on a square or knob, then click on another square-knob and see cable line formed.
If correctly done, the knobs on the left will light up and have cable connection. There are blue, red and yellow cables that need to be connected.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/bluecable.jpg  http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/redcable.jpg  http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/yellow%20cable.jpg
Turn the handle to raise the lift. Watson takes the stretchers. The fuse box explodes and the fuses are burned. Holmes says to look for another exit.
Key:    Pick up the bent key that was under the lift.
Look close at table. See a vise at right and a box of jewels. Take the pincers and hammer from the table.
Turn the vise at right edge of the table so that it is closed. Place the bent key on the top of the closed vise.
Use the pincers on the key to straighten it up. Take the key.
Go to the door. Use the key on the door
Go inside the house and take the 2 pieces of stretcher from the raised lift.
Enter the boarded window:
Go to the broken wagon across the door of the house. Use the metal stick on the wheel of the wagon.
Go right and to the left side of the house. Use the wheel on the trolley without a wheel.
Take off the stones blocking both front wheels. Push the handle of the trolley. The wagon rolls to the wall under the boarded window.
In inventory, combine the 2 pieces of stretcher together. Use the combined stretcher on the wall above the wagon.
In inventory combine the poker and hammer. Use poker and hammer on the propped stretcher to make hand and foot holds. Climb to the window.
Use pincers to remove the board. Enter the window.
Body preparation room:    See a perfectly preserved body of a woman on the table.  Check the body.
See the London Hospital tag on her foot; the chemical injected in her and the make up tools on the cart. Look at her face.
Look around the room. Check the shelves with eyes and a box.
Number lock of box:    This puzzle is random.
The object of the puzzle is to remove all of the numbers in yellow background.
See a 5x4 set of numbers and a number on top of the squares. See a movable square that has a set of numbers that is in yellow squares and the outside number.
Move the big square by clicking on a tile with no number. Move the big square to enclose 1-5 numbers that will add up to the outside number. The movable square can be placed at the corners.
Once the numbers selected are enclosed, click accept button to remove that set of numbers.
Another outside number appears. Look for the numbers that will add up to that number. And so on until all the numbers are removed.
If the sum is in double digits, the last number or right number can be used alone. For example: 1, 11 or 21 can also be 1. 0 or 10 or 20 can also be 0. 8, 18 or 28 can also be 8.
Take the metal square object and a letter.
Sign of recognition:    Read the letter and learn how they prepare the body for séances.
The sign of recognition will be a triangle and a square attached with a red ribbon.
Go to the coat stand right of the door. Search the coat and get a triangular jewel from the coat pocket
Go to the hat boxes left of the door and take a red ribbon.
In inventory, combine metal square and triangular jewel and then combine it with the red ribbon to get square and triangle attached.
Look at the new dress on the floor by the hat boxes. Check the picture above the desk of a female that died 10 yrs ago.
Go to left wall. Take the picture of Alexis on top of the crate right of the shelving. Take the poster-leaflet of Prince Alexandre Raskalnikov that can Contact the Hereafter from the wall above the chest.
Embalmer:    Exit through the window. Go to the front of the house.
The men responsible for preparing the bodies are here. Show the recognition sign of square and triangle to the man that prepares the bodies. Learn that organ selling is not the reason for the missing bodies and that they are not in demand.
September 29, 1888
7:35 PM
Watson and Holmes discuss the case. Wiggins, one of Holmes' boys says that Bulling, the scribbler is now at his place of work - Central News Agency.
Holmes sends Watson to inform his colleagues at London Hospital. He changes to his disguise.
10:00 PM Central News Agency:    Use the London map to jump to the News Agency.
Get rid of the other reporter:    Talk to the man by the window at right.
Use the Prince Raskalnikov's leaflet on the reporter. He says that Bulling's desk is by the stove.
Holmes gives the scoop of the séances. An 'I owe you' is given to Holmes by the reporter.
Bulling's desk:    Go to the desk that is close and right of the stove at other side of the room.
Take Bulling's notes (contacts), coins-money and rags from the desk. See a charred match on the desk.
Take crumpled letter from the waste can left of the desk. Read it in documents.
Torn letter:    Try to open the stove. It is still hot. Use rag on stove handle. See torn letter-piece of blotting letter written in red ink.
Go to the desk right of the Director's door. Take the letter to Mr. Moore from the Asst Director about Bulling from the typewriter.
Use the blotting paper on the mirror. Information on the Whitechapel killer: call by telephone WA...
Telephone:    Look at and click the telephone at the corner by the window.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/phonenewspaper.jpg
Call contact:    See coins, the contact list and imprint of a coin.
The imprint is that of the 1875 coin at top left.
Enter 1875 at bottom and then pull the handle at top right to talk to Walesby.
Response to questions:    Select the response and place at bottom empty frame.
Do the police have a suspect for the bizarre theft of cigarettes and carrots that took place at Commercial St. market? Select: Scotland Yard...is searching for a rabbit...that coughs.
With regards to parliamentary scandal, what did the head of the Whig party respond to the Tories who are treating him as a "great incompetent'? Select: Vote for me; I...will surely be...your best representative.
According to a government social study, civil servants make the best husbands - why? Select: When he comes home from work...he is never tired...has already read the newspaper.
Dispatch cabinet:    Go to the dispatch cabinet between the windows where news is sorted.
Take large brown envelope from shelf. Read the notes on Spring Heeled Jack.
Click the brown envelope on the cabinet again or right click. Read the list in pencil of several names given to the murderer. Someone is thinking of a nice call name.
Click the brown envelope on the cabinet again or right click. Read Abberline's telegram about the 'testimony' of the Whitechapel killer.
Click the brown envelope on the cabinet again or right click. Read the letter to Tom Bulling from CM (Charles Moore).
Whitechapel September 29/30 12:10 AM.
Police Station:    Jump to the police station at Whitechapel. Talk to Inspector Abberline.
Read September 25, 1888 Jack the Ripper letter to the newspapers. Red ink... hmm...Bulling.
Wasp Nest:    Go to Wasp Nest. Meet Watson outside the pub. Enter the pub.
Talk to Bulling. Holmes discusses his fake letter and Squibby.
Outside the pub:    Exit the pub. Holmes wants to go to police station but sees Squibby hiding in the alley.
Squibby was released by the police and talks to Holmes. He talks about Tumblety, his specimens and his preferences.
Later, see a man beat up a woman by the Jewish Club building. An observer is across the street. A Jewish man walking down the street witnesses the incident.
Boarding House:    Talk to Finley. Tumblety left in haste with his bags but had not returned the keys.
Tumblety's room:    Climb up the stairs and go right. Look at footprints on the floor.
Use the lens on the close up of the footprints: right foot, man running. Move the lens to spill below the footprint and see sticky formalin.
Use the measuring tape and get a measurement of size 13. Enter the room.
Turn right to the bed. Read the letter on the side table beside the bed that mentions: Vicksburg is the key.
Go to the desk. Read the letter on the desk from Charles. Right click to read another letter from Henry.
Check the spill and broken glass on the floor left of the desk.
Check the footprint in front of Watson.
Lock of the trunk:    Go to trunk by sink. Click on the lock.
See names of American Civil War battles, flags and uniforms.
At the bottom are dates. The aim of the puzzle is to enter the dates of the battles on the left side of the location of the battle, the flags and victor of that battle.
When the correct date, flag and the uniform are entered, the bar at right is pulled back.
The dates are in chronological order and are taken from the dates at bottom.
The clue mentioned is Vicksburg is the key - day the garrison finally surrendered is on July 4.
Elementary!
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/Civilwar.jpg
Look at Tumblety's specimens.
See the police talk to Finley. 2 murders happened.

Dutfield's Yard E.
October 7, 1888
Baker St:    Read the Note on Murder of Liz Stride at Dutfield's Yard researched by Holmes.
Watson wants something to do. Holmes asks Watson to look for a slaughterhouse and a dozen pork heads.
Whitechapel:   
Find a butcher or slaughterhouse: As Watson.  
Find Lucy:    Go to brothel and talk to Lucy. Her uncle has died. Learn that Fletcher, a client is a butcher.
Fletcher's Butcher Shop:    Go to the butcher shop right of the Clinic. See that it is closed due to illness.
Clinic:    Go to clinic next door and talk to Dr. Gibbons. Learn about Fletcher and the key might be with Hardiman, the cat's meat seller that goes Beep Beep.
Big Danny:    Go across the street and ask Big Danny about Hardiman.
Learn that Hardiman lives in Hanbury St and that he lost his wife and child recently.
Hardiman:    Jump to Hanbury St in the London map. Turn left and see Hardiman down the street.
Talk to Hardiman about the butcher shop. He broke the key. He can fix it if there is another key with a simpler bolt he can combine with.
Key:    Go across and down the street to the cat's meat place where Annie was killed.
Enter and climb the stairs. Turn right and right again to see the meat that Hardiman sells on the table.
Turn around from the meat and pick up the broken key from the floor in front of the door.
Go downstairs and out the front door. Go back inside and out to the backyard where Annie was killed.
Go to the outhouse. Take the basic key left on the keyhole.
Go back to Hardiman and talk to give him the 2 keys.
Hardiman will get the pig heads. Learn about the lodgings owned by his mom and about his little girl that died. Her face was eaten by disease.
Holmes' experiment:
Fletcher's Butcher Shop:    As Holmes.
Enter the butcher shop. Look around.
Open the back door:    Go to the back door and Holmes says he wants the knives behind the door.
Look down and check the left wheel of the door. It is broken.
Look up at top of door. Use the pocketknife to get the top left wheel.
Move the hook hanging left of the closed door to the space where the top wheel was before. This raises the door slightly.
Use the pocketknife on the broken wheel at the bottom of the door to remove it.
Use the taken wheel from top of door on bottom of door as replacement for the broken one.
Open the door.
Get knives:     As Watson.  
Holmes wants 2 knives: a small knife larger than a pocketknife with a large sharp blade and a long knife at least 13 inches long with a strong blade.
Enter the other room. Turn left and open the drawer of the preparation table.
Large knife:    Use the measuring tape to measure the 2 long knives.
Take the bottom right one that is 13 inches long.
Small knife:    Use the magnifying lens and check the blades of the small knives. Look for a small knife with large sharp blade.
There are two with cartilage fragments, one with nicks and another that does not look sharp.
Take the blade at top left with cartilage.
Talk to - bring the knives to Holmes and he will say if they are the correct ones.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/knives.jpg
Identification of crime weapon or weapons:    As Holmes.
Look at the pigs head. Holmes wants to reproduce the wounds done on the victim:    throat slit, attempt at decapitation and superficial wound.
Experiment 1 (throat slit):    Click on Experiment 1 label at top and see the victim's wounds at right.
Take knife and inflict a large deep wound on pig's head. Place knife back. Do this to all the knives.
Listen to Holmes' comments. Select the knives that fit the requirement based on Holmes' comments.
Check knife top to bottom: 1 and 4. The knives and label turn green. Elementary.
Experiment 2 (attempt at decapitation):    Click on Experiment 2 label and see the victim's wounds at right.
Try to decapitate the pig using all 4 knives knowing that the killer didn't manage to do so.
Select the knives that fit the requirement based on the comments.
Check knife top to bottom: 2, 3 and 4. The knives and label turn green. Elementary
Experiment 3 (superficial wound):    Click on Experiment 3 label and see the victim's wounds at right.
Try to slit the pig's throat in one blow using all 4 knives.
Select the knives that fit the requirement based on the comments.
Check knife top to bottom: 1, 3 and 4. The knives and label turn green. Elementary
Select the right knife:    The one in common for the 3 wounds is the 4th large knife.
Select the 4th large knife and place it in the empty frame.
Wasp Nest:    Go to Wasp Nest Inn.
Talk to bartender and learn about where the murder happened. Learn about the Jews and the victim.
Bulling:    Talk to Bulling. Learn that Schwartz, the eyewitness at 12:45 AM saw a chap trying to pull Liz Stride to the road. Another man tried to get to Schwartz after the man with the girl calls out.
Constable Smith:    As Watson.   Talk to the policeman-constable standing by Wasp Nest.
He describes the man Liz Stride was talking to at around 12:30 or 12:35 AM.
October 7-8, 1888 Dutfield's Yard:    As Holmes.
Walk down Berner St from the pub and see the Jewish Club building at left. In between the 2 buildings is the Dutfield Van and Cart builder door. Enter the Dutfield door.
Reenactment of the Dutfield's Yard murder:
See the chart that arranges the time of events prior to finding Liz Stride.
Take the icon right of each of the paper and place it on the appropriate time on the scale at top of the page.
Midnight: Club meeting end. Place 3 men icon at 00:00.
American goes out for air. Place one man walking right at 12:20
Smith sees Liz Stride with man. Place man and woman icon on 12:30-12:35.
Mr. Eagle enters the club by the passage at Dutfield's Yard. Place Man walking left at 12:40.
Israel Schwartz witnesses the attack on Liz Stride. Place the standing man icon at 12:43.
Israel Schwartz changes sidewalks. Place the walking man at 12:44.
Israel Schwartz flees. Place the running to the right man at 12:45.
Mr. Diemschutz wants to enter with his cart. Place horse icon at 1:00.
If all are correctly placed, the papers will be bordered green.
Place the murder of Liz Stride at 12:45 to 1:00.
Investigation:    Examine the body and click on important evidence and salient points seen around the body.
Body:     Click on body. Use magnifying glass on body.
Click the lens on throat.
Right click to go back from deduction board to examination of body.
Click on the muddy area left of the head.
Click on bloody right hand.
Click on pastille bag at left hand.
Click on bottom part of dress.
Deduction of Liz Stride's murder: Select the inventory frame icon at top right of screen. Click on deduction board at bottom of screen. Click on the ?help icon at top right to know the steps.
Place the observation papers on the left over blank papers at the center. New frames appear. Click on arrow and select the logical deduction based on the observations of connected papers.
The knees and bottom of dress are clean.
The victim didn't struggle on the ground
The victim was killed upright.
Stride and her murderer were standing at the moment of the mortal blow.
L. Stride's killer is approximately the same height as the victim.
The ground is dirty.
The wound to the neck, starting from right, oblique and descending.
The blow was given with right hand.
There is only one wound.
The murderer struck from his height.
L. Stride's killer is right handed
The murderer is strong
L. Stride's killer is a strong man.
Bloody right hand and wrist
The victim put her hand on her throat.
The knife blade used in L. Stride's murder was thin.
The carotid wasn't slit.
As Watson, click on the minor detail that is similar to the 2 other murders.
Use lens-click on pastilles - L. Stride was holding a packet of pastilles.

Mitre's Square E.
October 7-8, 1888
Mitre's Square:    As Holmes.  Check the map of the area in documents.
Face the barrels, go left and take lantern from the crates. In inventory, use matches on lantern.
Church Passage:    Face the square, go forward and take the Church passage at top left of the square until the end of the alley.
Abraham Solomonovitch:    Talk to Abraham at the corner by the Great Synagogue.
3 members of the Imperial Club saw a man and woman talking at this corner. Joseph, Harry and another Joseph left the couple at 1:35 AM. The Aldgate butcher Joseph saw the man and woman. The butcher mentioned that the man is 3 inches taller than woman who is 5 feet tall. Joseph the friend gave a description of the man and woman. Imperial Club is a Jewish club.
Mitre St:    Turn around, go back to Mitre Square and go across to Mitre St exit.
St James Passage:     Go back to Mitre Square and go to the small passage to St James at left corner of the square by the lamp post.
Katherine Eddowes site of attack:    Turn around back to Mitre Square.
Go diagonal from the St. James Passage to the other corner of Mitre Square. See the outline of Katherine Eddowes.
Investigation:    Examine the body and click on important evidence and salient points seen around the body.
Body:     Click on body. Use magnifying glass on body.
Click lens on eye(lids).
Click lens on nose.
Click lens on cheeks.
Click lens on throat wound.
Pull back and click on intestines on right shoulder.
Click lens on abdominal incision to see that a kidney and the uterus were removed.
Click lens on thimble held at right hand.
Click on inner thigh.
Click on end of the white apron.
Click on objects arrange by right leg.
Reenactment of Mitre Square Murder:
See the chart that would arrange the time of events prior to finding Katherine Eddowes.
Take the icon right of each of the paper and place it on the appropriate time on the scale at top of the page.
Constable Watkins enters Mitre Square. Place the standing Constable icon at 1:30.
Best to do this at third person view. As Dr. Watson, move diagonal right until you can see Holmes at the murder site at right.
Place the clock at 1:30.
Place man and woman icon at 1:35.
Constable Harvey arrives in Mitre Square. Place constable icon at 1:42.
Best to do this at third person view. As Dr. Watson, move forward until you can see Holmes at the murder site at left.
The body is discovered. Place icon at 1:44.
Place K. Eddowes icon at 1:35-1:42.
Place Holmes and Watson at 1:00-1:20.
Deduction of Katherine Eddowes' murder:     Select the inventory frame icon. Click on deduction board at bottom of screen. Click on the ?help icon at top right to know the steps.
Place the observation papers on the left over blank papers at the center. New frames appear. Click on arrow and select the logical deduction based on the observations of connected papers.
Frame 1 of 2:
The wound to the neck from right and oblique
The blow was fierce and instantaneous.
The wound is the same as L. Stride.
K. Eddowes died the same way as Liz Stride.
K. Eddowes and L. Stride's murderer maybe one and the same.
The central incision goes from sternum downwards towards the groin.
K. Eddowes' murderer is right handed.
The murderer opened K. Eddowes' abdomen like an animal.
A piece of K. Eddowes white apron was cut out.
K. Eddowes' murderer is unfeeling and organized
The items at the victim's feet are very orderly.
Frame 2 of 2:
The items are meant for a woman.
The items belong to the victim.
The murderer searched K. Eddowes.
A thimble is found by right hand.
K. Eddowes held a thimble in her hand.
K. Eddowes' liver and lungs has small incisions.
K. Eddowes' murderer knew anatomy.
K. Eddowes' kidney and uterus were removed.
K. Eddowes' nose was cut.
K. Eddowes' cheeks were slashed to become thinner.
K. Eddowes' eyelids were cut.

Goulston St.:    Holmes wants to check the place where the piece of apron was found.
Use the London map to jump to Goulston St.
Walk forward and look at the signs over the shops. They are at Jewish High Street.
Go to 108-119 Wentworth entryway that has a rag on the ground. It is at right side of street and left of Flittman & Co.
See the words written by Holmes on the side of the entryway.
Look for something that will simulate rain:    As Dr. Watson.
Press the space bar to see where the active spots are located.
Turn around from Holmes. Cross the street from where Holmes is standing. See a barrel of water.
Go back to the center of the street and walk down.
Take the rope from the first covered stall at left.
Go forward to the last covered stall at left. Take the wooden pole from the ground.
Go to the stalls at other side of street. Take the pole with hook at third covered stall from left (by itself).
Go to the sidewalk  back of this stall and look up to see a watering can.
In inventory, combine the wooden pole and pole with hook. Tie them with the rope to get large pole with hook.
Go to right of the table made of boards under the watering can. Push the crate on the ground 3 times to the left long side of the table. Do this on third person view.
Click on the table to climb the crate and table.
Use large pole on the watering can. Click on crate or ground to climb down.
Go to the barrel with water across the road from Holmes. Use watering can on barrel of water to get full watering can.
Go back to Holmes across the street. Talk to give the full watering can to Holmes.
As Holmes:    Use full watering can on the written words on the side of the entryway.
As Dr. Watson:    Walk down the street (right of Holmes) until the first lamp on the left.
Turn left and go forward 3 times towards Holmes for the experiment to see the written words and the apron piece.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/Goulston.jpg
October 9, 1888
Baker St., 7:15 AM.
What does Jack the Ripper looks like?  
Holmes wants 3 mannequins, worker costume, worn garments, old suit, 3 full wigs and the deerstalker.
Collect the mannequins and costumes:   
Enter Watson's bedroom. Open the wardrobe and take the worker costume. Take the old suit from the mannequin. Take the mannequin.
Exit the room and take the cap hanging on the wall by Holmes.
Open the cabinet in front of Holmes' bedroom door. Take the mannequin and the cap.
Enter Holmes' bedroom and take the worker's clothes on the footboard of the bed.
Take the blonde wig and cap from the dressing table. Take the mannequin by the door.
Open the suitcases on the bed and take the brown wig and mustache.
Open the drawer of right side table and take the wig.
Go back to Holmes.
Get the 3 testimonies that have the description of the murderer:
In dialogues, open Mitre Square, October 7-8, 1888, Abraham and click on 'use this document as proof' at bottom right.
In dialogues, open Dutfield's Yard, October 7, 1888, Constable Smith and click on 'use this document as proof'.
In documents, open Testimony of E. Long and click on 'use this document as proof'.
Dress the mannequins:    Click on mannequins.
Based on the 3 witnesses' reports, place the costumes, wigs and caps on mannequins.
Click on the testimonies at bottom of screen to review the written dialogues or document.
Change each of the mannequins' data (age and height) based on the witnesses account.
Dress each of the mannequins (wig and clothes) based on the witnesses accounts.
Abraham's recount of the description:    Watson's grey worker's clothes, blonde wig, gray cap, 30 yo and 5'3". Perfect, Watson!
Testimony of E. Long:    Holmes' worker clothes, brown wig, brown cap, 40 yo and 5' 3". Perfect, Watson!
Constable Smith's description at Dutfield Yard:    Watson's old gray suit, brown wig, brown cap, 26 yo  and 5'8". Perfect, Watson!
Adjust height:    Click on mannequins. With Holmes' deduction, change the height of Constable Smith's mannequin from 5'8" to 5'3".
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/mannequins.jpg
Adjust hair:    Click on mannequins. Turn off the light left of door. See the mannequins in the dark. Turn on the light.
Based on Holmes' deduction with the lights off, change all the wigs to blonde. That's it, Holmes!
Adjust age:    Click on mannequins. Arrange the age ranges based on the tolerance of years.
30:    25-35, 26-34, 27-33.
40:    30-50, 31-49, 32-48, 33-47.
26:    16-36, 17-35, 18-34, 19-33.
Based on Holmes' deduction, change all the ages to 33 years old.
What will Jack the Ripper do after committing the first murder in Dutfield's Yard... and before committing the second in Mitre Square?     Return home or to a safe location and...change and go look for another victim.
Where does Jack the Ripper live?    Collect pencil, 2 compasses and map of Whitechapel.
Go to the corner drawers right of window. Take pencils and compasses.
Go to the map on the wall above the sofa and click the pencil and compasses on it.
See the map, pictures and the pencils, compasses and eraser.
Place the pictures of the victims from bottom right to where they were killed.
Annie Chapman - 29 Hanbury St.
Elizabeth Stride - Dutfield's Yard.
MaryAnn Nichols - Buck's Row.
Katherine Eddowes - Mitre Square
Graffiti - Goulston Street.
Connect the 2 victims that are far from each other.
Click the pencil on both pictures to make a line.
Use the pencil to connect Katherine Eddowes at Mitre Square and Mary Ann Nichols at Bucks Row.
Connect Elizabeth Stride and Annie Chapman.
This makes a green cross.
Find the area where Jack might have went to change clothes.
1. Using the pencil, draw a green line connecting Mitre Square and Dutfield's Yard.
2. Using the compass, draw an ellipsis that covers Mitre Square and Dutfield's Yard.
Click the wood compass at the center of the green line connecting Mitre Square and Dutfield's Yard.
Extend the line out to have these 2 places as the ends. This makes a yellow ellipsis.
3. Use the metal compass on Goulston St. and extend the red circle to cover Mitre Square.
4. Click on the area that is covered by both the red circle and the yellow ellipsis -The Aldgate Area.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/map1.jpg  http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/map2.jpg
Listen to Holmes brilliant deduction.
Holmes wants to check the old murders and possibly find the information at Central News Agency.
Later he wants to check with Abraham about the possibility that the second Joseph knows the man seen at the corner of Church Passage.
Central News Agency 2 PM:
Tom Bulling:    Jump to Central News Agency. Talk to Bulling.
To get rid of Bulling and to make him believe Holmes, show the 'I owe you' paper.
Dispatch cabinet:    The transcripts from the trials and investigations are in the Police-Law category filed at the dispatch cabinet.
Go to the other end of the room and look at the dispatch cabinet. See that the bins are not labeled.
The object of the puzzle is to label each bins and find the Police - Law folder.
Clues:    Look around the room for clues on how to arrange the labels of the bins.
1. Turn around from the cabinet and take-read the paper in the typewriter at left desk - Letter to Fernand. It mentions that Invention and Sciences is on top of the others and politics has society at its right and economy is also right of society.
2. Go to the middle left table close to the exit door.
Take and read the journalist letter, letter of the young man to his brother. ...politics and society are on the side...sports is underneath economy...personalities is at end of the row.
At same desk, take the note in pencil. News in Brief is at a high bin and Police - Law is at low bin. Weather section is almost always empty.
3. Go to desk right of the Director's door.
Read the paper in the typewriter. World and Society sections are always full. They overflow to Police - Law and Culture below.
Take and read the repair bill on the door. It shows that News in Brief has been repaired.
4. Read the administrative note on Director's door. Political and personalities have blue confidential envelopes.
Arrange the labels of the bins.
Go back to the bins.
1. Based on the repair bill, place the News in Brief label at top right.
2. Based on note in pencil, label the bottom right Weather.
3. Look at the open envelope in the bin left of News in Brief. It is Economy. Place the label Economy under it.
4. Based on the letter to Fernand, from left to right: Politics, Society and Economy.
5. Based on same letter, place Sports label on bin below Economy.
6. Based on administrative note, Personalities has blue confidential envelopes. Journalist letter states that it is at the end of the row. Place Personalities label on leftmost of bottom bins. It's the only one left with blue envelope.
7. Based on asst. director's paper in the typewriter - World is always full and they overflow to bins at the bottom. Place World label left of Politics.
8. Based on asst. director's paper in the typewriter - place Police-Law label under World bin and Culture under Society since they overflow there.
9. Place Inventions and Sciences under Politics and Frontpage on the first bin at top left.
When done correctly, see an envelope flare at Police - Law bin. Take the sealed envelope from Police - Law bin.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/newsbins.jpg
Open the envelope.
Take the watering can beside the plant left of the Director's door.
Take the teapot on top of the drawers behind Bulling's desk.
Place teapot on top of stove. Use watering can on teapot.
Open the stove and use match on stove.
Use the envelope on the steaming teapot.
Read the Testimony in the Smith Affair. Right click and read Testimony in the Tabram Case in documents.
Holmes states that the Tabram case can be attributed to Jack the Ripper but not the Smith Affair.
Whitechapel:
Abraham:    Jump to pet shop in Whitechapel. The pet shop is closed.
Automatically talk to Beep Beep Hardiman. Hardiman gave the boys free cat food. He's crying. Learn that his little girl died of the sickness.
Clinic:    Go next door and talk to Dr. Gibbons. Learn about the result of syphilis. Pox causes eyes with no lids, non-existent nose and chiseled cheeks. A photo of a child with emaciated face is given.
Cobbler:    Go to the cobbler. Talk to Jacob and learn what happened to Abraham. The police closed his shop because another Jew saw Abraham talk to Holmes at the Imperial Club. He will look for information about the Aldgate butcher.
October 15, 1888 Baker St., 11:20 am: Go back to Baker St.
Watson gives a letter from the London Hospitals concerning Tumblety.
Martha Tabram murder in map:    Click on map and place Martha Tabram picture at George Yard Building.
Listen to Holmes' deductions on the killer's cowardice, syphilis and knowledge of anatomy.
November 8, 1888
Baker St., 4:00 PM:    Wiggins arrives to say that Dr. Bumblebee was kept by the police and is now let loose.
Whitechapel:
Finley's boarding house:    Talk to Finley.
Enter Tumblety's room. Listen to Tumblety.
The Irregulars were told to watch Tumblety.

Miller's Court E.
November 9, 1888
Baker St. 6:10 am:    Holmes is waiting for an address from the Irregulars.
Miller's Court:
Holmes and Watson walk Dorset Street. Holmes is (not) lost.
Talk to the crying man at left by Miller's Court.
Enter Millers Court.
Open the door at right just before the courtyard. Holmes is stunned.
Holmes comes out of the building disoriented.
Baker St.:
Holmes makes a clay figure of the Miller's Court victim - M J. Kelly.
Which of the removed organs is missing?
Look close at the clay figure on the desk. Using the tweezers, replace the organs inside the body.
The heart is missing. Place a check mark on heart.
Whitechapel:   
Cobbler:    Try to enter the cobbler shop. It is closed.
Hardiman:    Talk to Beep Beep Hardiman. Learn about the eating habits of Jews. Jews checks the offal of an animal to see if they are in good health.
Cobbler:    Talk to Isaac. Learn about eating offal. Joseph Hyam Levy is the Aldgate butcher that saw the murderer.
Imperial Club, Mitre Square:
Jump to Imperial Club in the London map.
Front room:    Enter the club. Talk to the guard in the front room.
Look around the room. Look at the Chief Rabbi's message about exemplary conduct on the table behind the guard.
Take the broken hanger from the floor beside the coat stand. Check the Imperial Club poster tacked on the bulletin board left of the door to the inner part of the club. Administration is closed all day.
Find another entrance:    Exit the club.                          
Go left, forward and then left again to see-click a barrel blocking the cellar window.
Turn around from barrel and take an axle (2x4 wood) from the pile of wood at the center of the sidewalk. 
Go right to the door of the club. Cross the street and take the piece of wood on the sidewalk at right.     
Go back to the barrel blocking the cellar window. Use the axle on the coal on the ground by the barrel. Use the piece of wood on the axle.
Try to enter through the cellar window. It is closed. Use the broken hanger on the window. Let's go.
Cellar:    Look around. Go upstairs.                                                                  
Utility room:    Take the administration key from the desk. Exit the room.
Administration room:    Use the administration key on door of the adjacent room to the Utility room.
Desk:    Check the box on the desk. Take the metal tiles-draughts and the note.
Read butcher's letter. See that due to Joseph Hyam Levy's recommendation, Jacob Levy's offer of kosher meat was refused.
Take the Yiddish dictionary from the desk.
Read Proceedings of Judgment on the case of Phillips, Woolf and Levy stealing meat from Hyman Sampson. Woolf and Levy were found guilty and served time.
Open the safe:    Go the safe right of door.
Use the metal tiles-draughts on the front of the safe. Reset button is at top right.
Arrange the tiles to have matching letters on all adjoining sides.
Pull the knob at right. Elementary.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/safe.jpg
Arrange the ledgers:    Use the Yiddish-Hebrew dictionary on the ledgers inside the safe.
Read the information on the door of the safe. Learn that each name has a count or a number.
The ledgers are filed by letters as seen on the spine and each letter corresponds to a Hebrew number.
The aim of the puzzle is to place the letters on the spine of the ledgers above the corresponding Hebrew numbers.
Use the alphabets translated at left as clues. The letters in a word are arranged-spelled right to left.
Clues:    A is 1 from Bath-Hammer clue, B is 2 from Bath clue, H is 5 from Bath-Hammer clue, U is 6 from Murel clue, L is 30 from Murel clue, M is 40 from Hammer-Murel clue, E is 70 from Hammer-Murel clue and R is 200 from Hammer-Murel clue.
Check the number corresponding to the Hebrew letter below right of the puzzle.
Take the letter from below the ledgers and place it on the squares on the spine of the ledgers.
If correct, the arrow turns green.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/ledgeralphabet.jpg
See a list of the Ls. Click on Joseph Levy. The File on Joseph Levy states that he lives at 36 Middlesex St, Aldgate.
Take the candlestick on top of the safe.
Exit the club:
Exit the room and go back to the utility room next door.
Cellar:    Go down to the cellar and open the cellar window. See that the barrel blocks the exit.
Take the bucket from the floor in front of the stairs; the hook on the floor beside the potatoes at left and the clothesline hanging on the lantern shelf by the stairs.
Utility room:    Go back up to the utility room.
Look up the ceiling. Use the hook on the loose wires.
Use the clothesline on the hook.
Use the other end of the clothesline (click it in inventory) on the post of the hutch at the dark corner.
Take cans from crate right of door. In inventory combine cans and bucket.
Use the bucket and tin cans on the short end of the clothesline hanging from the ceiling.
Use candlestick on the clothesline tied at dark corner left of the hutch.
Use match on candlestick. Quickly hide next door in administration.
Watch as Holmes exits the club.
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/candlestick.jpg
Middlesex St.:    Use the London map to jump to 36 Middlesex St in Aldgate.
Turn to the left and see #36. Knock on door. Talk to Mrs. Levy.
This is not Joseph's but Jacob Levy's house. Look at all the children. One child has syphilis.
Holmes gets a description of Jacob Levy from Sarah Levy. See Jacob come home. Aha!
Baker St.:
General Deductions of Whitechapel murders: Select the inventory frame icon at top right of screen. Click on deduction board at bottom of screen. Click on the ?help icon at top right to know the steps.
Place the observation papers on the left over blank papers at the center. New frames appear. Click on arrow and select the logical deduction based on the observations of connected papers.
Frame 1 of 5:
P. Nichols murder took place on the premises.
A. Chapman's murder took place at the premises.
A. Chapman's murder is unfeeling and organized.
The  Whitechapel killer proceeded in the same way.
P. Nichol's killer is a strong man.
Jack the Ripper possesses great physical force.
P. Nichols was strangled.
A. Chapman was strangled and then her throat slit.
L. Stride's killer is a strong man.
P. Nichols was dead before being stretched out...
It's the same man who killed P. Nichols and A. Chapman.
P. Nichols had her bonnet in her hand...
A Chapman was holding an envelope in her hand.
Jack the Ripper diverted the attention of his victim before killing them.
L. Stride was holding a packet of pastilles...
K. Eddowes held a thimble in her hand.
K. Eddowes' murderer is unfeeling and organized.
It's the same man who killed L. Stride and K. Eddowes.
K. Eddowes and L. Stride's murderer maybe one and the same.
Jack the Ripper definitely killed Nichols, Chapman, Stride, Eddowes and Kelly.
The Whitechapel killer had time to kill L. Stride and K. Eddowes.
M. J. Kelly had her throat slit the same way as the other victims.
Frame 2 of 5:
The murderer cut open Polly Nichols' throat.
The same butcher knife was used in the crimes against Nichols, Chapman, Stride, Eddowes and Kelly.
The Whitechapel killer is or was a butcher.
A. Chapman's killer used a weapon of great size.
A. Chapman's killer wanted to decapitate her.
The knife blade used in L. Stride's murder was thin.
K. Eddowes' murderer knew anatomy.
A. Chapman's killer has knowledge of anatomy.
The murderer opened K. Eddowes' abdomen like that of an animal.
M. J. Kelly's murderer has knowledge of anatomy.
Frame 3 of 5:
M. J. Kelly's lungs were subject to incisions.
The killer wanted to verify the health of his victims.
Many of M. J. Kelly's organs are detached
K. Eddowes liver and lungs underwent small incisions
There is no organ trafficking in London.
M. J. Kelly's heart was removed the same way as the other murders.
 
Jack the Ripper removed the victim's organ when he could.

A. Chapman's uterus was removed and taken.
K. Eddowes' uterus was removed and taken.
Frame 4 of 5:
The murderer stole A. Chapman's rings.
A. Chapman's rings are worthless.
 
The Whitechapel killer is poor.
The murderer searched A. Chapman.
The murderer was looking for money or objects of value.
The murderer searched K. Eddowes.
The wounds on K. Eddowes neck reveal that the murderer is right handed
Jack the Ripper is right handed.
Is P. Nichols'  murderer right handed or left handed?
A. Chapman's killer must be right handed.
L. Stride's killer is right-handed.
K. Eddowes' murderer is right handed.
Frame 5 of 5:
A piece of K. Eddowes white apron was cut out.
K. Eddowes piece of apron was found in Goulston St, near the message accusing the Jews.
Jack the Ripper has a score to settle with the Jewish community.
The Whitechapel killer left a message accusing the Jews in Goulston St.
Syphilis deforms the patient's face.
Jack the Ripper wanted to give his last victims the appearance of syphilis.
K. Eddowes' nose was cut.
K. Eddowes' eyelids were cut.
K. Eddowes cheeks were slashed to become thinner.
M. J. Kelly was disfigured.
Jack the Ripper was confronted with syphilis.
Final Deduction:    Determine who Jack the Ripper is!
Go to the stand at center of the room. Place the appropriate squares from the left under the 5 suspects it pertains to.

http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/Tumblety.jpg
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/Hardiman.jpg
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/Sickert.jpg
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/Levy.jpg
http://www.gameboomers.com/wtcheats/pcSs/SHvsRipper/Abraham.jpg
Jack the Ripper is right handed.
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Jack the Ripper was confronted with syphilis.

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The Whitechapel killer is poor.

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The Whitechapel killer is or was a butcher.

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Jack the Ripper has a score to settle with the Jewish community



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Jack the Ripper possesses great physical strength.
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The murderer has workman's clothes.

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Jack the Ripper lives in the ward of Aldgate.

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The murderer is 5 feet, 3 inches tall.



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The murderer has light colored hair and moustache.
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Take the picture of Jack the Ripper and place it on the mannequin's head at left.
Listen to Holmes' explanations.
Middlesex St:   
Talk to the group of men with Isaac waiting at sidewalk at end of the street.
At Holmes' request, watch Jack the Ripper in action on the last 3 murders.
Baker St:    Watson is outraged! Sherlock Holmes proves that he is not just intelligent but wise.

Justice? I don't serve Justice. I serve truth!
The police closed the case in 1891.

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